Shadowverse Worlds Beyond Tier List

Shadowverse Worlds Beyond Tier List (2025)

Shadowverse Worlds Beyond Tier List – Alright boys, weโ€™ve landed. After sifting through every card, testing wild combos, and watching my HP melt more than Iโ€™d like to admitโ€ฆ the truth is finally here. You can have your opinions, but this list? This is the one. No fluff, no fillerโ€”just raw takes.

Shadowverse Worlds Beyond Tier List (2025)

๐Ÿชฆ C-Tier: The Cool Ideas That Just Hurt to Play

๐Ÿฅ€ Abysscraft
Letโ€™s be honest: sacrificing your HP for power sounds metal as hell. Edgy, anime-core, dark hero vibesโ€ฆ until you realize itโ€™s just self-sabotage dressed up as strategy. Youโ€™re always one card away from popping offโ€”and then boom, you explode into irrelevance before the combo even hits. Painfully poetic. Just not worth the headache.

๐Ÿ—ก Swordcraft
Iโ€™m sorry, but Swordcraft is the mid-tier anime filler arc of decks. Summon some dudes, buff โ€˜em, swing face. Thatโ€™s the plan. Itโ€™s readable from a mile away, and worse? It feels like Forestcraft, but without the spice. Predictable, bland, and gets shut down by anyone whoโ€™s played two matches.


๐ŸŒฒ B-Tier: Has Potentialโ€ฆ If You Like Suffering Sometimes

๐ŸŒฟ Forestcraft
You like chaos? Youโ€™ll love this. Flood the board with tiny gremlins and hope your opponent canโ€™t board-clear fast enough. Itโ€™s a coin flip: you either steamroll them early or flop hard by turn 5. It’s messy fun, but not exactly consistent. Like a sugar rushโ€”exciting, then regret.

๐Ÿ™ Havencraft
Welcome to slow town. Hope you brought snacks. This class is the equivalent of hiding in a corner in a shooterโ€”just tank damage, heal, stall, and pray for your big cards to land late game. It works… sometimes. But good luck surviving aggressive decks. The patience meta.


๐Ÿ‰ A-Tier: Now Weโ€™re Talking

๐Ÿ”ฅ Dragoncraft
Ah, the brute. Dragoncraft doesnโ€™t do subtletyโ€”itโ€™s ramp, drop a monster the size of a building, then win by sheer presence. Itโ€™s not even fair when you curve out right. You’re not tradingโ€”you’re flattening. Love it. Feed it mana and itโ€™ll carry you hard.

๐Ÿ“š Runecraft
Big brain gamers rise. If you love pulling off absurd 3-card spell combos while your opponent wonders what just happenedโ€”this is your home. Itโ€™s not about flooding the board, it’s about blowing it up. Dimensional Climb? Game changer. High skill, high reward.


๐Ÿค– S-Tier: Portalcraft Is Just Built Different

This class is insane. Itโ€™s the wildcardโ€”the mix of tech, tokens, puppets, and absolute nonsense. You never really know what kind of Portalcraft deck youโ€™re facing until itโ€™s too late. Aggro? Control? Puppet flood? Doesnโ€™t matter, itโ€™s cracked all around. Wildly flexible, and absolutely meta.


๐Ÿ”ฅ Best Cards You Need in Your Deck

Letโ€™s go deeper. Hereโ€™s what you should be looking to run if you want power without the pain.


๐Ÿ’Ž S-Tier: Meta Dominators

1. Olivier, the Brave Fallen Angel (Neutral)

  • Draws two cards
  • Heals you
  • Recovers 2 play points
  • Enables Super Evolution

Why it slaps: You could toss this into any deck and it just fits. Control? Midrange? Aggro? Doesnโ€™t matter. The sheer tempo boost is nuts. Must-have, especially for F2P grinders.


2. Titan (Neutral)

  • Costs 10, but oh manโ€ฆ
  • Shuffles Satan cards into your deck (yes, Satan)
    • 1-cost 13/13
    • 6-cost 10/10
    • 0-cost โ€œyou lose nowโ€ card

Why it slaps: This card isnโ€™t just a finisherโ€”itโ€™s the end of days. If you like chaos, big swings, and watching your opponent panic, this is the win condition for you.


๐Ÿ† A-Tier: Power Picks by Class

3. Emilia, Captain of the Silver Knights (Swordcraft)

  • 3-cost tempo accelerator
  • Adds Royal followers to hand
  • Super Evo buffs all Royal units

Why it works: Honestly the only thing saving Swordcraft from extinction. Good early pressure, nice scaling, and decent in midrange setups.


4. Luugine Enj Galu (Dragoncraft)

  • 8 mana 5/5
  • Summons two dragons (with taunt and charge!)
  • Super Evo turns them both into beasts

Why it works: Double dragons on demand? Say less. Great for stabilizing and hitting face. Board control on steroids.


5. Orkis of the Heart (Portalcraft)

  • 8-cost puppeteer of chaos
  • Drops two 3/3s with rush and deadly
  • Great synergy with token mechanics

Why it works: You want tempo clears? Here you go. Wipes boards, swarms the field, and still has synergy left over for bonus damage next turn. Portal mains, donโ€™t sleep on this.


6. Salefa, Guardian Deity of Water (Havencraft)

  • 5-cost 3/3 with healing
  • Super Evo: AOE damage to enemies

Why it works: Finally, Havencraft gets some teeth. A great midgame swing card for slower builds, especially in healing control setups.


๐ŸŽฏ Final Thoughts

Look, Shadowverse: Worlds Beyond isnโ€™t just a gameโ€”itโ€™s a battlefield of archetypes, combos, and card reads. If you came here looking for shortcuts? This is it. The real meta isnโ€™t just in statsโ€”itโ€™s in understanding how these classes feel when played.

So whether youโ€™re ramping up dragons, flipping spells like a wizard, or unleashing a portal puppet armyโ€”make sure you pick your deck with your playstyle in mind.

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