Jujutsu Infinite Projection Update

Jujutsu Infinite Projection Update

Jujutsu Infinite Projection Update – In the ever-evolving universe of cursed techniques, few abilities stand out quite like Projection. Wielded first by the enigmatic Naobito Zenin and later passed downโ€”at least in spiritโ€”to his controversial successor, Naoya, this ability is nothing short of visually stunning and brutally effective when executed properly. Today, weโ€™re stepping into the shoes of a new sorcerer spinning the wheel of fate to obtain this powerful techniqueโ€”and breaking down everything it can do, frame by frame.

Jujutsu Infinite Projection Update

๐ŸŽฏ The Spin Begins โ€“ And So Do the Codes

Thanks to a well-timed gift from Mr. Robyasu (shoutout!), two new codes have dropped to help players spin for Projection:

  • projection_out โ€“ Gives 100 spins
  • projection_20K โ€“ Gives another 100 spins

Using these codes, our player dives into the chaos of RNG with one major trick up their sleeve: the innate bag system. By equipping three other legendary techniques beforehand, theyโ€™ve essentially removed all duplicates from the poolโ€”leaving just Projection and Judgement as possibilities. One quick roll later and bingoโ€”Projection lands smoothly.


๐Ÿค– Why the AI Voice?

Before diving into the action, thereโ€™s a moment of real talk: the creator behind the showcase explains that the AI voice is a practical choice. Itโ€™s not about hiding identityโ€”it’s about making content creation smoother. With reading scripts and voice acting being a struggle, AI fills the gap for now. Though, there’s a hint that a real voice might make an appearance in future videosโ€”maybe for story-driven content or opinion pieces.


๐ŸŒ€ Breaking Down the Moves โ€“ Frame by Frame

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Letโ€™s talk about Projectionโ€™s moveset. Itโ€™s not just flashyโ€”itโ€™s built for those who think two steps ahead and move like lightning.

1. Frame Flicker

At first, this move feels a bit… odd. You dash in the direction you’re facing and must time a punch just right as you overlap your target. When done correctly, itโ€™s devastating.

2. Frame Barrage

Much simpler. A straightforward combo attack that doesn’t require complex timing but delivers consistent results.

3. Frame Break Combo

This is where you can string together some serious punishment. It rewards aggressive close-quarters play.

4. Frame Counter

Think Frame Flicker, but reactive. Itโ€™s a parry with punch. Misread it, and youโ€™re eating dirt. Time it right, and you flip the fight instantly.

5. Frame Rewind

A standout moveโ€”literally rewind yourself a few seconds. You can backpedal out of danger or reposition for an attack. If your return path crosses enemies, expect damage. Bonus: this rewind ignores distance, so long as it happened in the recent past.

6. Frame Stack Punch

Projectionโ€™s only ranged attack. Land it while someoneโ€™s stuck in a โ€œframeโ€ and it stacks more damage. Plus, it block breaks. Pretty handy.


๐Ÿ•ฐ๏ธ Domain Expansion โ€“ Time Cell: Moon Palace

Now we get to the good stuffโ€”the domain. A nerdy deep dive moment, complete with a metaphorical chalkboard and all.

Time Cell: Moon Palace turns the battlefield into a cursed version of Red Light, Green Light.

  • Any attack triggers the giant eyeball in the center.
  • If you move while the eye is open, you’re frozen in a frameโ€”instantly vulnerable.
  • The trick? Hold your attack buttons and wait. Donโ€™t release until the eye shuts. Simple in theory. Tense in practice.

This domain punishes impatience and rewards calm, calculated fighters. A brilliant reflection of the Zenin family’s ruthless precision.


๐Ÿ”ฅ First Blood โ€“ Combat Trial

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After that nerd-fueled breakdown, the player jumps into their first real battle. At first, itโ€™s disorientingโ€”the opponentโ€™s nowhere to be seen. Then, like any good cursed duel, things escalate quickly.

What follows is a flurry of movement, frame breaks, rewinds, and the classic โ€œheat heat heatโ€ audio madness that captures the chaos perfectly. The domain gets activated, and like clockwork, it locks down the enemy mid-move. Frame Stack Punch seals the deal.


๐Ÿ“ฆ Bonus Round โ€“ Cosmetics, Bugs, and Beds?

Just when you think itโ€™s over, thereโ€™s some post-battle chaos. Bugs dodge punches, a giant bed shows up in a cursed backroom, and somewhere out there, someoneโ€™s brain is just… sitting. Itโ€™s Gorilla Tag madness mixed with cursed technique theoryโ€”exactly what makes this community so unique.


๐Ÿง  Final Thoughts

Projection isnโ€™t just another flashy techniqueโ€”itโ€™s a thinking manโ€™s tool. Timed aggression, frame-based trickery, and one of the most creative domains in the game. Whether you’re rewinding through space or trapping foes in cursed stasis, mastering Projection takes skillโ€”and a bit of style.

And hey, next time someone tells Maki to โ€œgo back to the kitchen,โ€ remember: she burned it down and walked away with the entire Zenin legacy.

Stay cursed. Stay smart. And maybeโ€”just maybeโ€”start holding your attack buttons a little longer.


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