Jujutsu Infinite Projection Update – In the ever-evolving universe of cursed techniques, few abilities stand out quite like Projection. Wielded first by the enigmatic Naobito Zenin and later passed downโat least in spiritโto his controversial successor, Naoya, this ability is nothing short of visually stunning and brutally effective when executed properly. Today, weโre stepping into the shoes of a new sorcerer spinning the wheel of fate to obtain this powerful techniqueโand breaking down everything it can do, frame by frame.
Jujutsu Infinite Projection Update
๐ฏ The Spin Begins โ And So Do the Codes
Thanks to a well-timed gift from Mr. Robyasu (shoutout!), two new codes have dropped to help players spin for Projection:
projection_out
โ Gives 100 spinsprojection_20K
โ Gives another 100 spins
Using these codes, our player dives into the chaos of RNG with one major trick up their sleeve: the innate bag system. By equipping three other legendary techniques beforehand, theyโve essentially removed all duplicates from the poolโleaving just Projection and Judgement as possibilities. One quick roll later and bingoโProjection lands smoothly.
๐ค Why the AI Voice?
Before diving into the action, thereโs a moment of real talk: the creator behind the showcase explains that the AI voice is a practical choice. Itโs not about hiding identityโit’s about making content creation smoother. With reading scripts and voice acting being a struggle, AI fills the gap for now. Though, there’s a hint that a real voice might make an appearance in future videosโmaybe for story-driven content or opinion pieces.
๐ Breaking Down the Moves โ Frame by Frame

Letโs talk about Projectionโs moveset. Itโs not just flashyโitโs built for those who think two steps ahead and move like lightning.
1. Frame Flicker
At first, this move feels a bit… odd. You dash in the direction you’re facing and must time a punch just right as you overlap your target. When done correctly, itโs devastating.
2. Frame Barrage
Much simpler. A straightforward combo attack that doesn’t require complex timing but delivers consistent results.
3. Frame Break Combo
This is where you can string together some serious punishment. It rewards aggressive close-quarters play.
4. Frame Counter
Think Frame Flicker, but reactive. Itโs a parry with punch. Misread it, and youโre eating dirt. Time it right, and you flip the fight instantly.
5. Frame Rewind
A standout moveโliterally rewind yourself a few seconds. You can backpedal out of danger or reposition for an attack. If your return path crosses enemies, expect damage. Bonus: this rewind ignores distance, so long as it happened in the recent past.
6. Frame Stack Punch
Projectionโs only ranged attack. Land it while someoneโs stuck in a โframeโ and it stacks more damage. Plus, it block breaks. Pretty handy.
๐ฐ๏ธ Domain Expansion โ Time Cell: Moon Palace
Now we get to the good stuffโthe domain. A nerdy deep dive moment, complete with a metaphorical chalkboard and all.
Time Cell: Moon Palace turns the battlefield into a cursed version of Red Light, Green Light.
- Any attack triggers the giant eyeball in the center.
- If you move while the eye is open, you’re frozen in a frameโinstantly vulnerable.
- The trick? Hold your attack buttons and wait. Donโt release until the eye shuts. Simple in theory. Tense in practice.
This domain punishes impatience and rewards calm, calculated fighters. A brilliant reflection of the Zenin family’s ruthless precision.
๐ฅ First Blood โ Combat Trial

After that nerd-fueled breakdown, the player jumps into their first real battle. At first, itโs disorientingโthe opponentโs nowhere to be seen. Then, like any good cursed duel, things escalate quickly.
What follows is a flurry of movement, frame breaks, rewinds, and the classic โheat heat heatโ audio madness that captures the chaos perfectly. The domain gets activated, and like clockwork, it locks down the enemy mid-move. Frame Stack Punch seals the deal.
๐ฆ Bonus Round โ Cosmetics, Bugs, and Beds?
Just when you think itโs over, thereโs some post-battle chaos. Bugs dodge punches, a giant bed shows up in a cursed backroom, and somewhere out there, someoneโs brain is just… sitting. Itโs Gorilla Tag madness mixed with cursed technique theoryโexactly what makes this community so unique.
๐ง Final Thoughts
Projection isnโt just another flashy techniqueโitโs a thinking manโs tool. Timed aggression, frame-based trickery, and one of the most creative domains in the game. Whether you’re rewinding through space or trapping foes in cursed stasis, mastering Projection takes skillโand a bit of style.
And hey, next time someone tells Maki to โgo back to the kitchen,โ remember: she burned it down and walked away with the entire Zenin legacy.
Stay cursed. Stay smart. And maybeโjust maybeโstart holding your attack buttons a little longer.