Shadowverse Worlds Beyond Tier List – Alright boys, weโve landed. After sifting through every card, testing wild combos, and watching my HP melt more than Iโd like to admitโฆ the truth is finally here. You can have your opinions, but this list? This is the one. No fluff, no fillerโjust raw takes.
Shadowverse Worlds Beyond Tier List (2025)
๐ชฆ C-Tier: The Cool Ideas That Just Hurt to Play
๐ฅ Abysscraft
Letโs be honest: sacrificing your HP for power sounds metal as hell. Edgy, anime-core, dark hero vibesโฆ until you realize itโs just self-sabotage dressed up as strategy. Youโre always one card away from popping offโand then boom, you explode into irrelevance before the combo even hits. Painfully poetic. Just not worth the headache.
๐ก Swordcraft
Iโm sorry, but Swordcraft is the mid-tier anime filler arc of decks. Summon some dudes, buff โem, swing face. Thatโs the plan. Itโs readable from a mile away, and worse? It feels like Forestcraft, but without the spice. Predictable, bland, and gets shut down by anyone whoโs played two matches.
๐ฒ B-Tier: Has Potentialโฆ If You Like Suffering Sometimes
๐ฟ Forestcraft
You like chaos? Youโll love this. Flood the board with tiny gremlins and hope your opponent canโt board-clear fast enough. Itโs a coin flip: you either steamroll them early or flop hard by turn 5. It’s messy fun, but not exactly consistent. Like a sugar rushโexciting, then regret.
๐ Havencraft
Welcome to slow town. Hope you brought snacks. This class is the equivalent of hiding in a corner in a shooterโjust tank damage, heal, stall, and pray for your big cards to land late game. It works… sometimes. But good luck surviving aggressive decks. The patience meta.
๐ A-Tier: Now Weโre Talking
๐ฅ Dragoncraft
Ah, the brute. Dragoncraft doesnโt do subtletyโitโs ramp, drop a monster the size of a building, then win by sheer presence. Itโs not even fair when you curve out right. You’re not tradingโyou’re flattening. Love it. Feed it mana and itโll carry you hard.
๐ Runecraft
Big brain gamers rise. If you love pulling off absurd 3-card spell combos while your opponent wonders what just happenedโthis is your home. Itโs not about flooding the board, it’s about blowing it up. Dimensional Climb? Game changer. High skill, high reward.
๐ค S-Tier: Portalcraft Is Just Built Different
This class is insane. Itโs the wildcardโthe mix of tech, tokens, puppets, and absolute nonsense. You never really know what kind of Portalcraft deck youโre facing until itโs too late. Aggro? Control? Puppet flood? Doesnโt matter, itโs cracked all around. Wildly flexible, and absolutely meta.
๐ฅ Best Cards You Need in Your Deck
Letโs go deeper. Hereโs what you should be looking to run if you want power without the pain.
๐ S-Tier: Meta Dominators
1. Olivier, the Brave Fallen Angel (Neutral)
- Draws two cards
- Heals you
- Recovers 2 play points
- Enables Super Evolution
Why it slaps: You could toss this into any deck and it just fits. Control? Midrange? Aggro? Doesnโt matter. The sheer tempo boost is nuts. Must-have, especially for F2P grinders.
2. Titan (Neutral)
- Costs 10, but oh manโฆ
- Shuffles Satan cards into your deck (yes, Satan)
- 1-cost 13/13
- 6-cost 10/10
- 0-cost โyou lose nowโ card
Why it slaps: This card isnโt just a finisherโitโs the end of days. If you like chaos, big swings, and watching your opponent panic, this is the win condition for you.
๐ A-Tier: Power Picks by Class
3. Emilia, Captain of the Silver Knights (Swordcraft)
- 3-cost tempo accelerator
- Adds Royal followers to hand
- Super Evo buffs all Royal units
Why it works: Honestly the only thing saving Swordcraft from extinction. Good early pressure, nice scaling, and decent in midrange setups.
4. Luugine Enj Galu (Dragoncraft)
- 8 mana 5/5
- Summons two dragons (with taunt and charge!)
- Super Evo turns them both into beasts
Why it works: Double dragons on demand? Say less. Great for stabilizing and hitting face. Board control on steroids.
5. Orkis of the Heart (Portalcraft)
- 8-cost puppeteer of chaos
- Drops two 3/3s with rush and deadly
- Great synergy with token mechanics
Why it works: You want tempo clears? Here you go. Wipes boards, swarms the field, and still has synergy left over for bonus damage next turn. Portal mains, donโt sleep on this.
6. Salefa, Guardian Deity of Water (Havencraft)
- 5-cost 3/3 with healing
- Super Evo: AOE damage to enemies
Why it works: Finally, Havencraft gets some teeth. A great midgame swing card for slower builds, especially in healing control setups.
๐ฏ Final Thoughts
Look, Shadowverse: Worlds Beyond isnโt just a gameโitโs a battlefield of archetypes, combos, and card reads. If you came here looking for shortcuts? This is it. The real meta isnโt just in statsโitโs in understanding how these classes feel when played.
So whether youโre ramping up dragons, flipping spells like a wizard, or unleashing a portal puppet armyโmake sure you pick your deck with your playstyle in mind.